Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


A peculiar fellow...

Walddorf

The forest village.

The villagers talk about a man who has gone half-mad. He was one of the greatest case-solvers, but fate had other plans. He's looking for a replacement, are you going to apply?

Explore

Random happenings wherever you are.

Yes! I'm good enough!

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

You fancy yourself as an agent of the law. Anyway, you're good, right?


Accepted!

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

Just as you expected! He interviews you, and then, agrees that you are indeed good enough. Hooray!

2 change points, 2 more needed to reach level 4.

Persuasiveness has increased to 3!

You succeeded in a Persuasiveness challenge! (Risky challenges mean you learn more.)

You are now a detective, and can now solve mysteries! Isn't that exciting?

You can solve mysteries now.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

A new start

Unlocked with 1 x Deed of Citizenship  - you have 1

Making money

There has to be a way to make money in this Godforsaken town...

Cases!

Now that you're a detective, your presumed expertise can be put to use by various villagers...

Always

Always

Graffiti

You notice some graffiti on the wall of a building...

The Library

The Library of Walddorf is very big, and might have everything you're looking for...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.

            3
            You need Perception 3 (you have 3)

            3
            Unlocked with Perception 3 - you have 3

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 2)

            3
            Unlocked with Strength 3 - you have 2


Drat!

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

            3
            You need Perception 3 (you have 4)

            3
            Unlocked with Perception 3 - you have 4

You try to follow him, but he sees you, and everything goes black after that. Who was he?

2 change points, 2 more needed to reach level 4.

Perception has increased to 3!

Perception 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

2 change points, 1 more needed to reach level 3.

Wounds is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


In the know...

Walddorf

The forest village.

You now have some knowledge of a second layer of more secret dealings in the village. How will you use this information?

Explore

Random happenings wherever you are.

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You don't have <b>that</b> much info. Listening in on a lower-profile conversation could reap some benefits.

Listen to a <b>BIG</b> deal

Informed

You know things most others don't.

A high-risk challenge

In the know...

Walddorf

The forest village.

Informed? You know the every movement of these buffoons! You're going all in!

            2
            You need Informed 2 (you have 1)

            2
            Unlocked with Informed 2 - you have 1


Hum...

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

This is interesting. You jot down notes while they speak.

You succeeded in an Informed challenge!

You've gained 5 x Rumors (new total 10).

You've gained 25 x Secrets (new total 40).

1 change point, 1 more needed to reach level 2.

Informed is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Village Garden

Walddorf

The forest village.

The village has a nice garden, right next to the town hall. You find yourself wandering around the garden, and decide to take a look around.

Explore

Random happenings wherever you are.

Put a coin in the fountain

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 38)

            1
            Unlocked with 1 x Money  - you have 38

Walk around

The Village Garden

Walddorf

The forest village.

Take it all in. That's what a garden's for, right?

Eavesdrop

A high-risk challenge

The Village Garden

Walddorf

The forest village.

The village garden is relatively low profile, so you might pick some secrets up in a little stroll.

Steal from the fountain!

An almost impossible challenge

The Village Garden

Walddorf

The forest village.

There aren't that many coins in the fountain. You must be really broke.


Nothing.

Eavesdrop

A high-risk challenge

The Village Garden

Walddorf

The forest village.

Just old nannies and kids running around.

1 change point, 4 more needed to reach level 5.

Perception has increased to 4!

Perception 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 5)

            10
            You need Intelligence 10 (you have 3)

            10
            You need Persuasiveness 10 (you have 3)

            10
            You need Strength 10 (you have 2)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 5

            10
            Unlocked with Intelligence 10 - you have 3

            10
            Unlocked with Persuasiveness 10 - you have 3

            10
            Unlocked with Strength 10 - you have 2

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always

The Village Garden

The village has a nice garden, right next to the town hall...


The Village Garden

Walddorf

The forest village.

The village has a nice garden, right next to the town hall. You find yourself wandering around the garden, and decide to take a look around.

Explore

Random happenings wherever you are.

Put a coin in the fountain

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

Walk around

The Village Garden

Walddorf

The forest village.

Take it all in. That's what a garden's for, right?

Eavesdrop

A high-risk challenge

The Village Garden

Walddorf

The forest village.

The village garden is relatively low profile, so you might pick some secrets up in a little stroll.

Steal from the fountain!

A high-risk challenge

The Village Garden

Walddorf

The forest village.

There aren't that many coins in the fountain. You must be really broke.


Plink...

Put a coin in the fountain

Luck

Watch for the fall of a card.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 37)

            1
            Unlocked with 1 x Money  - you have 37

You flip a coin into the fountain. Nothing happens. Meh. It was rank superstition anyway.

You were unlucky. Better luck next time...

You've lost 1 x Money (new total 37).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.

            3
            You need Wounds 3 (you have 1)

            3
            Unlocked with Wounds 3 - you have 1


"And so the wizard..."

Read a book

A quiet day

Walddorf

The forest village.

The story was not very interesting, but it does kill some time. It was also incredibly enlightening.

1 change point, 3 more needed to reach level 4.

Intelligence has increased to 3!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A book on how to have companions

The Market

Walddorf

The forest village.

If you want a companion, you can buy this book. Cheap, too.

            5
            You need 5 x Money  (you have 37)

            5
            Unlocked with 5 x Money  - you have 37

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 37)

            40
            Unlocked with 40 x Money  - you have 37

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 37)

            2500
            Unlocked with 2,500 x Money  - you have 37

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 37)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 37

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 37)

            1
            You need Wounds 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 37

            1
            Unlocked with Wounds 1 - you have 1

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 37)

            100
            Unlocked with 100 x Money  - you have 37

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 37)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 37

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Aha!

A book on how to have companions

The Market

Walddorf

The forest village.

            5
            You need 5 x Money  (you have 32)

            5
            Unlocked with 5 x Money  - you have 32

You read the book, and learn the finer arts of putting leashes on your companion. You then promptly lose the book.

Something or someone who accompanies you.

An occurrence! Your 'Companion' Quality is now 1!

You've lost 5 x Money (new total 32).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

A high-risk challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.

            1
            You need Mapping the Forest 1

            1
            Unlocked with Mapping the Forest 1


Nothing.

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

After going through 8016 books, you can't find anything. Disappointing.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

The church

There's a church here in Walddorf, and they're holding a mass today...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Graffiti

Walddorf

The forest village.

You notice some graffiti on the wall of a building.You want to pass it on by, but something about it is strangely compelling.

Explore

Random happenings wherever you are.

Wipe it away!

Graffiti

Walddorf

The forest village.

Graffiti does not belong in this village!

Wait, there's some meaning to it all...

A tough challenge

Graffiti

Walddorf

The forest village.

You have some cursory knowledge about graffiti. You may be able to extract some knowledge from this.

            3
            You need Intelligence 3 (you have 4)

            3
            Unlocked with Intelligence 3 - you have 4

Wait, this looks familiar...

A high-risk challenge

Graffiti

Walddorf

The forest village.

This graffiti seems to be in the same code as the texts you're decoding for the librarians!

You will gain Decoding Ancient Texts even if you fail, but you will gain Suspicion.

            1
            You need Decoding Ancient Texts 1

            5
            You need Intelligence 5 (you have 4)

            1
            Unlocked with Decoding Ancient Texts 1

            5
            Unlocked with Intelligence 5 - you have 4


It makes no sense!

Wait, there's some meaning to it all...

A tough challenge

Graffiti

Walddorf

The forest village.

You spend hours trying to decode the graffiti. It's no use. It makes no sense. Then someone sees you near the graffiti and puts two and two together. Then she accuses you of vandalism.

3 change points, 1 more needed to reach level 4.

Intelligence is increasing...

Intelligence 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Suspicion at Not entirely guiltless.

You've lost 5 x Reputation: Walddorf (new total 45 - Neutral).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

The Market

You stumble into a clearing in the village with lots of people...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


A demonstration!

Walddorf

The forest village.

While walking around the village, you see a large commotion in the town square. There seems to be a protest against the rich underway. What will you do?

Explore

Random happenings wherever you are.

Join them!

A high-risk challenge

A demonstration!

Walddorf

The forest village.

You have some grievances against the rich, yes? This is the perfect time to show them! That is, if the protesters will let you.

A high-risk challenge

A demonstration!

Walddorf

The forest village.

To hell with protesting! Round these criminals up!

You see no problem with the way things are. It's time to send them to jail!


But...But...But...

Join them!

A tough challenge

A demonstration!

Walddorf

The forest village.

You try, but they don't let you join the protest. Then the police comes in and beats up the protesters and you.

1 change point, 4 more needed to reach level 5.

Persuasiveness has increased to 4!

Persuasiveness 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

2 change points, 2 more needed to reach level 4.

Wounds has increased to 3 - Bandages!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.

            100
            You need 100 x Money  (you have 32)

            5
            You need Wounds 5 (you have 2)

            100
            Unlocked with 100 x Money  - you have 32

            5
            Unlocked with Wounds 5 - you have 2


So rude!

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You try to get some rest, but you are interrupted by so many people! Sigh.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 32)

            40
            Unlocked with 40 x Money  - you have 32

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 32)

            2500
            Unlocked with 2,500 x Money  - you have 32

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 32)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 32

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 32)

            1
            You need Wounds 1 (you have 2)

            50
            Unlocked with 50 x Money  - you have 32

            1
            Unlocked with Wounds 1 - you have 2

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 32)

            100
            Unlocked with 100 x Money  - you have 32

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 32)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 32

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


The Market

Walddorf

The forest village.

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A strange manual

The Market

Walddorf

The forest village.

Map of the Country

The Market

Walddorf

The forest village.

A meal

The Market

Walddorf

The forest village.

Riding lessons

The Market

Walddorf

The forest village.

A plain horse

The Market

Walddorf

The forest village.

Food

Luck

Watch for the fall of a card.

The Market

Walddorf

The forest village.


Explore

Random happenings wherever you are.

Always

Always


A new start

Do you want to start over?

Always

Yes

Do you want to start over?

Very well.


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


What?!?

You wake up, dazed and confused, with no memory of who you are...

Always

Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


a stranger

A past yet to be revealed


The Forest

You keep walking along, trying to remember who you are...

Always

Always


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Yes, yes you were.

Intelligent?

You were smart, you remember that.

You liked reading, nerd.

0 change points, 3 more needed to reach level 3.

Intelligence has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Finally! A house!

After more trudging in the forest, you see a cabin...

Always

Always


Finally! A house!

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Farewell!

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

You now have 1 x .44 Caliber Revolver.

You can now use your hands to hold things. Yay!


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

a stranger

A past yet to be revealed

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through...

Always

Always


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


You want to stay informed, don't you?

"Very well, here you are," he says as he gives you a notebook with little scrawls. "Be careful with these."

You have moved to a new area

You now have 15 x Secrets.

Your "A Stranger" quality has gone. Welcome to the world!

You've gained a new quality: Informed at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


A peculiar fellow...

Walddorf

The forest village.

The villagers talk about a man who has gone half-mad. He was one of the greatest case-solvers, but fate had other plans. He's looking for a replacement, are you going to apply?

Explore

Random happenings wherever you are.

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

You fancy yourself as an agent of the law. Anyway, you're good, right?


Darn!

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

His standards are ridiculously high! He'll be searching for a while yet!

1 change point, 2 more needed to reach level 3.

Persuasiveness has increased to 2!

Persuasiveness 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always

A demonstration!

While walking around the village, you see a large commotion in the town square...


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Hey look, demonstrators!

A high-risk challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 3)

            2
            Unlocked with Persuasiveness 2 - you have 3

Stumble around

An almost impossible challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

            2
            You need Perception 2 (you have 1)

            2
            Unlocked with Perception 2 - you have 1


So disagreeable!

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 4)

            2
            Unlocked with Persuasiveness 2 - you have 4

They suspect you of being a copper, and beat you up. At least now you're out of the alley...

1 change point, 3 more needed to reach level 4.

Persuasiveness has increased to 3!

1 change point, 1 more needed to reach level 2.

You've gained a new quality: Wounds at Tiny cuts.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


In the know...

Walddorf

The forest village.

You now have some knowledge of a second layer of more secret dealings in the village. How will you use this information?

Explore

Random happenings wherever you are.

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You don't have <b>that</b> much info. Listening in on a lower-profile conversation could reap some benefits.

Listen to a <b>BIG</b> deal

Informed

You know things most others don't.

A high-risk challenge

In the know...

Walddorf

The forest village.

Informed? You know the every movement of these buffoons! You're going all in!

            2
            You need Informed 2 (you have 1)

            2
            Unlocked with Informed 2 - you have 1


My informants were wrong...

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You show up at the place your targets are set to speak at, but they finished their conversation 2 hours earlier.

Informed 1 failed in a challenge! Try again and you may have better luck...


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


A mugging!

Walddorf

The forest village.

Some unwise and foolhardy men have decided to mug you, even if you have no money on you. What will you do?

Explore

Random happenings wherever you are.

Fight them!

A tough challenge

A mugging!

Walddorf

The forest village.

No problem can't be solved with violence!

            2
            You need Strength 2 (you have 2)

            2
            Unlocked with Strength 2 - you have 2

Persuade them not to

A modest challenge

A mugging!

Walddorf

The forest village.

This sounds foolhardy, but it might work.

Outwit them!

A tough challenge

A mugging!

Walddorf

The forest village.

You're smart, and you should be able to find a riddle that they can't answer.

            2
            You need Intelligence 2 (you have 2)

            2
            Unlocked with Intelligence 2 - you have 2

Search for a way out

A high-risk challenge

A mugging!

Walddorf

The forest village.

You might be able to come up with a plan.


They don't buy it...

Persuade them not to

A modest challenge

A mugging!

Walddorf

The forest village.

It's not surprising actually. They do what muggers typically do: steal your money.

2 change points, 2 more needed to reach level 4.

Persuasiveness is increasing...

Persuasiveness 4 failed in a challenge!

You've lost 10 x Money (new total 0).

Wounds has increased to 2 - Bruises!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 2)

            3
            Unlocked with Strength 3 - you have 2

Follow him!

An almost impossible challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.

            3
            You need Perception 3 (you have 1)

            3
            Unlocked with Perception 3 - you have 1


Explore

Random happenings wherever you are.

Always

Always

What's that? In the shadows?

When walking around, you see something flicker in the shadows...


A demonstration!

Walddorf

The forest village.

While walking around the village, you see a large commotion in the town square. There seems to be a protest against the rich underway. What will you do?

Explore

Random happenings wherever you are.

Join them!

A tough challenge

A demonstration!

Walddorf

The forest village.

You have some grievances against the rich, yes? This is the perfect time to show them! That is, if the protesters will let you.

A high-risk challenge

A demonstration!

Walddorf

The forest village.

You see no problem with the way things are. It's time to send them to jail!


Done!

A tough challenge

A demonstration!

Walddorf

The forest village.

It takes a while, and some are less then cooperative, but you manage to round them all up. The police are impressed with your efforts, and the rich people of Walddorf give you a healthy sum of money.

0 change points, 4 more needed to reach level 4.

Strength has increased to 3!

You succeeded in a Strength challenge! (Risky challenges mean you learn more.)

0 change points, 3 more needed to reach level 3.

A twist in your tale! You are now Connected: High Society.

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

You now have 25 x Money.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Hands

Your hands. Very useful. They can also hold things!

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Informed

You know things most others don't.


The Elite have a job for you...

Walddorf

The forest village.

A messenger runs up to you, out of breath. He blurts something comprehensible, then stops to catch his breath. He looks like he has something important to tell you.

Explore

Random happenings wherever you are.

Take a breather, man! What is it?

The Elite have a job for you...

Walddorf

The forest village.

He has something to tell you. But what is it?


Hum...

Take a breather, man! What is it?

The Elite have a job for you...

Walddorf

The forest village.

He, between gasps for air, says that the rich want to expand the village. But they don't know the surrounding forest well enough. They want you to map the forest for them. You will be paid well. You send the messenger on his way.

Increase Mapping the Forest to 20 to finish this quest.

1 change point, 2 more needed to reach level 3.

Connected: High Society is increasing...

0 change points, 2 more needed to reach level 2.

Mapping the Forest shows your progress in the venture.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 4)

            3
            Unlocked with Strength 3 - you have 4

Follow him!

An almost impossible challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.


Drat!

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You go fast, but he is even faster! Along the way, you trip and fall, and when you look up, he is gone. What was that about?

3 change points, 1 more needed to reach level 4.

Strength is increasing...

Strength 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 4 more needed to reach level 4.

Wounds has increased to 3 - Bandages!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always

You seem to lack a home...

Every so often, you think about buying a home...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always

The Library

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Walddorf to play this card.

You seem to lack a home...

Unlocked with Homeless! 1 - you have 1; you must be in Walddorf to play this card.


Travel

Forest

A bunch of trees with things moving in it. Not really anything else.

Had enough of the forest?

Always

Always

Yes! Back to the village please!

Had enough of the forest?

You can't wait to be gone from this forest.


Back to the path

Yes! Back to the village please!

Travel

Had enough of the forest?

You make your way to Walddorf again.

You have moved to a new area


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always