Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

The Market

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Walddorf to play this card.

You stumble into a clearing in the village with lots of people...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A graveyard

Forest

A bunch of trees with things moving in it. Not really anything else.

You appear to have stumbled upon a graveyard. This one seems to be very ancient.

Explore

Random happenings wherever you are.

Study it for secrets

A modest challenge

There must be something useful buried here!

            2
            You need Strength 2 (you have 8)

            2
            Unlocked with Strength 2 - you have 8

Is that something moving over there?

A very chancy challenge

This place may be spawning zombies! Time to nip this in the bud!

You will gain Eradicating Monsters either way, but gain Nightmares if you fail.

            1
            You need Eradicating monsters 1 (you have 1)

            3
            You need Strength 3 (you have 8)

            1
            Unlocked with Eradicating monsters 1 - you have 1

            3
            Unlocked with Strength 3 - you have 8

Ancient?

A very chancy challenge

Maybe this is ancient enough to be applicable to your texts.

            1
            You need Decoding Ancient Texts 1

            2
            You need Intelligence 2 (you have 4)

            1
            Unlocked with Decoding Ancient Texts 1

            2
            Unlocked with Intelligence 2 - you have 4


Ha!

Study it for secrets

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A modest challenge

You find some scrolls with secrets on them. You pocket them and go along your merry way.

4 change points, 4 more needed to reach level 8.

Strength is increasing...

You succeeded in a Strength challenge! (Simple challenges mean you don't learn so much.)

You've gained 10 x Secrets (new total 26).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

Finding monsters...

Unlocked with Eradicating monsters 1 - you have 1

You're looking to get rid of the monsters in these here woods...


Finding monsters...

Forest

A bunch of trees with things moving in it. Not really anything else.

You're looking to get rid of the monsters in these here woods...You will gain Eradicating monsters even if you fail here, but will gain wounds.

Explore

Random happenings wherever you are.

Slow and steady...

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A very chancy challenge

You don't want to get yourself killed, do you? Slow and steady does it.

A tough challenge

Storm the monsters with knives and revolvers!

You're not scared of the forest monsters! Mow them down!

            4
            You need Strength 4 (you have 8)

            4
            Unlocked with Strength 4 - you have 8


Ow! Ow!

A tough challenge

You start out strong, but are then mobbed by monsters, who beat you up.

6 change points, 2 more needed to reach level 8.

Strength is increasing...

Strength 8 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 3 more needed to reach level 3.

Eradicating monsters has increased to 2!

0 change points, 7 more needed to reach level 7.

Wounds has increased to 6 - Extreme Blood Loss!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Some of the monsters have treasure...

Forest

A bunch of trees with things moving in it. Not really anything else.

Some of them seem to be carrying treasure, no doubt from raiding innocent travelers.

Explore

Random happenings wherever you are.

Steal their spoils!

A high-risk challenge

Your purse could use some of those treasures. You will gain money even if you fail, but lose Eradicating Monsters and gain wounds.

            5
            You need Strength 5 (you have 8)

            5
            Unlocked with Strength 5 - you have 8

You have no time for these trifles!

You have a job to do!


Ha!

Steal their spoils!

A tough challenge

            5
            You need Strength 5 (you have 9)

            5
            Unlocked with Strength 5 - you have 9

You quickly kill the monsters, then pawn the treasures they were carrying. Win!

3 change points, 6 more needed to reach level 9.

Strength has increased to 8!

You succeeded in a Strength challenge! (Risky challenges mean you learn more.)

1 change point, 2 more needed to reach level 3.

Eradicating monsters is increasing...

You've gained 75 x Money (new total 97).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 97)

            1
            You need Wounds 1 (you have 5)

            50
            Unlocked with 50 x Money  - you have 97

            1
            Unlocked with Wounds 1 - you have 5

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 97)

            40
            Unlocked with 40 x Money  - you have 97

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 97)

            2500
            Unlocked with 2,500 x Money  - you have 97

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 97)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 97

            0
            Unlocked with 0 x Maps of the Country

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 97)

            100
            Unlocked with 100 x Money  - you have 97

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 97)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 97

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Yum!

A meal

The Market

Walddorf

The forest village.

            50
            You need 50 x Money  (you have 47)

            1
            You need Wounds 1 (you have 4)

            50
            Unlocked with 50 x Money  - you have 47

            1
            Unlocked with Wounds 1 - you have 4

That meal was amazing! You walk out of the restaurant with newfound vigor.

You've lost 50 x Money (new total 47).

3 change points, 3 more needed to reach level 6.

Wounds has dropped to 5 - Casts!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Writing...

Forest

A bunch of trees with things moving in it. Not really anything else.

You find some writing on a stump in the forest. It's very unusual for trees to have writing on them. Care to investigate?

Explore

Random happenings wherever you are.

Read the writing

There must be a reason why there's writing here...

Treasure?

These seem to be pointers to a treasure trove, if you could just decode them...

            1
            You need Impossible! 1

            1
            Unlocked with Impossible! 1


Well...

These seem to be very vague pointers to... something. You write them down.

You've gained 5 x Secrets (new total 31).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

A graveyard

You appear to have stumbled upon a graveyard...


A graveyard

Forest

A bunch of trees with things moving in it. Not really anything else.

You appear to have stumbled upon a graveyard. This one seems to be very ancient.

Explore

Random happenings wherever you are.

Study it for secrets

A very modest challenge

There must be something useful buried here!

            2
            You need Strength 2 (you have 9)

            2
            Unlocked with Strength 2 - you have 9

Is that something moving over there?

A very chancy challenge

This place may be spawning zombies! Time to nip this in the bud!

You will gain Eradicating Monsters either way, but gain Nightmares if you fail.

            1
            You need Eradicating monsters 1 (you have 2)

            3
            You need Strength 3 (you have 9)

            1
            Unlocked with Eradicating monsters 1 - you have 2

            3
            Unlocked with Strength 3 - you have 9

Ancient?

A very chancy challenge

Maybe this is ancient enough to be applicable to your texts.


Ha!

Is that something moving over there?

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A very chancy challenge

            1
            You need Eradicating monsters 1 (you have 3)

            3
            You need Strength 3 (you have 9)

            1
            Unlocked with Eradicating monsters 1 - you have 3

            3
            Unlocked with Strength 3 - you have 9

Zombies start coming out of the ground, but you make quick work of them. You make sure no more are coming, then walk away.

6 change points, 3 more needed to reach level 9.

Strength is increasing...

0 change points, 4 more needed to reach level 4.

Eradicating monsters has increased to 3!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

            50
            You need 50 x Money  (you have 47)

            1
            You need Scandal 1

            50
            Unlocked with 50 x Money  - you have 47

            1
            Unlocked with Scandal 1

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

            50
            You need 50 x Money  (you have 47)

            1
            You need Suspicion 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 47

            1
            Unlocked with Suspicion 1 - you have 1

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.

            50
            You need 50 x Money  (you have 47)

            1
            You need Nightmares 1

            50
            Unlocked with 50 x Money  - you have 47

            1
            Unlocked with Nightmares 1


Explore

Random happenings wherever you are.

Always

Always

Writing...

You find some writing on a stump in the forest...

A traveling trader

You encounter a trader while walking in the forest...


Writing...

You find some writing on a stump in the forest. It's very unusual for trees to have writing on them. Care to investigate?

Explore

Random happenings wherever you are.

Read the writing

There must be a reason why there's writing here...

Treasure?

These seem to be pointers to a treasure trove, if you could just decode them...


Well...

These seem to be very vague pointers to... something. You write them down.

You've gained 5 x Secrets (new total 36).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


The Old Man's cabin!

Forest

A bunch of trees with things moving in it. Not really anything else.

You are walking in the forest, when you find it. The old man's cabin. The one who led you to Walddorf.

Explore

Random happenings wherever you are.

Drop by and have a chat

See how's he doing.


"Come in, come in"

See how's he doing.

The old man was cleaning his rifle, and greets you warmly. He explains that he is a hunter and he's getting too old to hunt. He wants you to hunt, and carry on his legacy. You accept.

An occurrence! Your 'Hunter' Quality is now 1!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Hunting something

You go to the old man's cabin, and ask him if he's seen some prey for you to hunt...

Always

Always


Hunting something

Forest

A bunch of trees with things moving in it. Not really anything else.

You go to the old man's cabin, and ask him if he's seen some prey for you to hunt.

Always

Always

A giant chicken

"I'm not joking, a big chicken is running around these woods, bringing harm to those who are in it's way. Kill it before it reaches the village."


Explore

Random happenings wherever you are.

Always

Always


Hunting something

Always


Explore

Random happenings wherever you are.

Always

Always


Hunting something

Always


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Some of the monsters have treasure...

Forest

A bunch of trees with things moving in it. Not really anything else.

Some of them seem to be carrying treasure, no doubt from raiding innocent travelers.

Explore

Random happenings wherever you are.

Steal their spoils!

A tough challenge

Your purse could use some of those treasures. You will gain money even if you fail, but lose Eradicating Monsters and gain wounds.

You have no time for these trifles!

You have a job to do!


'Nother day, 'nother dollar.

You have a job to do!

And also 'nother part of the forest made marginally safer.

2 change points, 2 more needed to reach level 4.

Eradicating monsters is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A tree

Forest

A bunch of trees with things moving in it. Not really anything else.

This is a forest, so there are bound to be trees.

Explore

Random happenings wherever you are.

Fight it

A high-risk challenge

Why would you fight a tree? Whatever, your choice.

Run away!

A high-risk challenge

Why would you run away from a tree in a forest?

Eat some fruit

An almost impossible challenge

Well, why not? It's not <i>poisonous</i>, is it?

Climb it

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A high-risk challenge

Ah, childhood days.


AHHHHHHHHHH!

Run away!

Perception

How good you are at noticing things, and not standing out in a crowd.

A high-risk challenge

You trip and faceplant into the ground. Well done.

4 change points, 6 more needed to reach level 10.

Perception is increasing...

Perception 10 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

4 change points, 2 more needed to reach level 6.

Wounds is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


A wanderer

Forest

A bunch of trees with things moving in it. Not really anything else.

You see a wanderer in the forest. What's the difference between a wanderer and a traveler? Well, a traveler goes with purpose, while a wanderer, just wanders. Anyway, he looks lost and hungry.

Explore

Random happenings wherever you are.

Invite him to stay at the village

A high-risk challenge

It might take some convincing though.

            5
            You need Persuasiveness 5 (you have 6)

            5
            Unlocked with Persuasiveness 5 - you have 6

Offer him some food

He looks hungry.

            1
            You need 1 x Food  (you have 0)

            1
            Unlocked with 1 x Food


"You said WHAT about my mother?."

Invite him to stay at the village

A high-risk challenge

It might take some convincing though.

            5
            You need Persuasiveness 5 (you have 7)

            5
            Unlocked with Persuasiveness 5 - you have 7

You really got to work on not using obscure idioms.

2 change points, 5 more needed to reach level 7.

Persuasiveness has increased to 6!

Persuasiveness 6 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Scandal at A little strange.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Finding monsters...

Forest

A bunch of trees with things moving in it. Not really anything else.

You're looking to get rid of the monsters in these here woods...You will gain Eradicating monsters even if you fail here, but will gain wounds.

Explore

Random happenings wherever you are.

Slow and steady...

A very chancy challenge

You don't want to get yourself killed, do you? Slow and steady does it.

A tough challenge

You're not scared of the forest monsters! Mow them down!

            4
            You need Strength 4 (you have 9)

            4
            Unlocked with Strength 4 - you have 9


A few monsters

Slow and steady...

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A chancy challenge

A few zombies, goblins, and bears. These woods seem a little less evil...

0 change points, 10 more needed to reach level 10.

Strength has increased to 9!

0 change points, 5 more needed to reach level 5.

Eradicating monsters has increased to 4!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Writing...

Forest

A bunch of trees with things moving in it. Not really anything else.

You find some writing on a stump in the forest. It's very unusual for trees to have writing on them. Care to investigate?

Explore

Random happenings wherever you are.

Read the writing

There must be a reason why there's writing here...

Treasure?

These seem to be pointers to a treasure trove, if you could just decode them...


Well...

These seem to be very vague pointers to... something. You write them down.

You've gained 5 x Secrets (new total 41).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

            50
            You need 50 x Money  (you have 47)

            1
            You need Scandal 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 47

            1
            Unlocked with Scandal 1 - you have 1

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A bear!

Forest

A bunch of trees with things moving in it. Not really anything else.

These woods are dangerous, you know that, but you  don't particularly pay much heed to that warning until a bear ambushes you.

Explore

Random happenings wherever you are.

Try to tame it

A tough challenge

That seems foolhardy, but you could. And it's soooooo ADORABLE!

            5
            You need Persuasiveness 5 (you have 7)

            0
            You need 0 x Adorable Teddy  and  no more than 0 x Adorable Teddy (you have 0)

            5
            Unlocked with Persuasiveness 5 - you have 7

            0
            Unlocked with 0 x Adorable Teddy

Seems tougher...

A tough challenge

The bears seem to be tougher than you remember. Is this some kind of scaling monsters thing? Won't stop you from fighting it, though.

            6
            You need Strength 6 (you have 10)

            6
            Unlocked with Strength 6 - you have 10


Awwww!

Try to tame it

A tough challenge

            5
            You need Persuasiveness 5 (you have 7)

            0
            You need 0 x Adorable Teddy  and  no more than 0 x Adorable Teddy (you have 1)

            5
            Unlocked with Persuasiveness 5 - you have 7

            0
            Unlocked with 0 x Adorable Teddy  - you have 1

The bear cannot resist your charms, and snuggles up near you.

6 change points, 1 more needed to reach level 7.

Persuasiveness is increasing...

You succeeded in a Persuasiveness challenge!

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

You now have 1 x Adorable Teddy.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

A ranger

The law in the forests around here, the ranger keeps the thieves and dangerous wildlife in check...


A ranger

Forest

A bunch of trees with things moving in it. Not really anything else.

The law in the forests around here, the ranger keeps the thieves and dangerous wildlife in check.

Explore

Random happenings wherever you are.

Say hello

They seem amiable enough. Let them know how much you appreciate them keeping you safe.

Run!

A tough challenge

He seems to be holding a piece of paper with your name and picture on it. You should leave.

            5
            You need Suspicion 5 (you have 1)

            5
            Unlocked with Suspicion 5 - you have 1

Fight him

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A high-risk challenge

Is that a good idea?


"Why thank you."

You and him have a nice long conversation about the threats in the forest. You two even catch a thief. A good day indeed.

You've gained 2 x Reputation: Walddorf (new total 77 - Great).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A wolf!

Forest

A bunch of trees with things moving in it. Not really anything else.

Unlike the bears you've most likely seen, this wolf is mean, lean and going to blow your house down.

Explore

Random happenings wherever you are.

Fight it

A tough challenge

A wolf can't be <i>that</i> scary and violent.

            5
            You need Strength 5 (you have 10)

            5
            Unlocked with Strength 5 - you have 10

Run away!

A chancy challenge

You can't fight a wolf!

            2
            You need Perception 2 (you have 10)

            2
            Unlocked with Perception 2 - you have 10


Huff! Huff!

A chancy challenge

You can't fight a wolf!

You escape from the wolf, mapping some of the forest along the way. You do scratch yourself on some branches though.

7 change points, 3 more needed to reach level 10.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

5 change points, 1 more needed to reach level 6.

Wounds is increasing...

4 change points, 1 more needed to reach level 5.

Mapping the Forest is increasing...