Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

A new start

Unlocked with 1 x Deed of Citizenship  - you have 1

Making money

There has to be a way to make money in this Godforsaken town...

Cases!

Now that you're a detective, your presumed expertise can be put to use by various villagers...

Always

Always

The church

There's a church here in Walddorf, and they're holding a mass today...

The Market

You stumble into a clearing in the village with lots of people...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 8)

            10
            You need Intelligence 10 (you have 3)

            10
            You need Persuasiveness 10 (you have 6)

            10
            You need Strength 10 (you have 7)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 8

            10
            Unlocked with Intelligence 10 - you have 3

            10
            Unlocked with Persuasiveness 10 - you have 6

            10
            Unlocked with Strength 10 - you have 7

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always

A conversation

You are walking around the village, when you stumble upon some people talking...


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 30)

            40
            Unlocked with 40 x Money  - you have 30

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 30)

            2500
            Unlocked with 2,500 x Money  - you have 30

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 30)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 30

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 30)

            1
            You need Wounds 1 (you have 3)

            50
            Unlocked with 50 x Money  - you have 30

            1
            Unlocked with Wounds 1 - you have 3

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 30)

            100
            Unlocked with 100 x Money  - you have 30

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 30)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 30

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A straightforward challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

A straightforward challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

Perception

How good you are at noticing things, and not standing out in a crowd.

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A straightforward challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Done!

The Library

A straightforward challenge

Making money

Walddorf

The forest village.

After going some 25 books, you categorize them and collect your wage. The academics seem pleased with your work.

2 change points, 2 more needed to reach level 4.

Intelligence is increasing...

You succeeded in an Intelligence challenge! (Simple challenges mean you don't learn so much.)

0 change points, 2 more needed to reach level 2.

A twist in your tale! You are now Connected: Academics.

You've gained 22 x Money (new total 52).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 52)

            15
            Unlocked with 15 x Money  - you have 52

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

            1
            You need Scandal 1

            1
            Unlocked with Scandal 1

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 52)

            150
            Unlocked with 150 x Money  - you have 52

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5 (you have 2)

            5
            Unlocked with Connected: The Church 5 - you have 2


"Thank you, sir."

Give a donation

The church

Walddorf

The forest village.

            15
            You need 15 x Money  (you have 37)

            15
            Unlocked with 15 x Money  - you have 37

The clergy assure you that your money will be taken care of.

You've lost 15 x Money (new total 37).

2 change points, 1 more needed to reach level 3.

Connected: The Church is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

The "Outside"

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

The Library

Walddorf

The forest village.

This library must have something on the "outside", if you're lucky.

            1
            You need Studying the Outside 1 (you have 1)

            1
            Unlocked with Studying the Outside 1 - you have 1

A map of the forest

A tough challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.

            1
            You need Mapping the Forest 1 (you have 4)

            1
            Unlocked with Mapping the Forest 1 - you have 4


Nothing.

The "Outside"

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

After reading more books than you can count, you find nothing of use. You trudge back home, defeated.

You were unlucky. Better luck next time...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Village Garden

Walddorf

The forest village.

The village has a nice garden, right next to the town hall. You find yourself wandering around the garden, and decide to take a look around.

Explore

Random happenings wherever you are.

Put a coin in the fountain

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 37)

            1
            Unlocked with 1 x Money  - you have 37

Walk around

The Village Garden

Walddorf

The forest village.

Take it all in. That's what a garden's for, right?

Eavesdrop

A tough challenge

The Village Garden

Walddorf

The forest village.

The village garden is relatively low profile, so you might pick some secrets up in a little stroll.

Steal from the fountain!

A high-risk challenge

The Village Garden

Walddorf

The forest village.

There aren't that many coins in the fountain. You must be really broke.


Uh huh...

Eavesdrop

A tough challenge

The Village Garden

Walddorf

The forest village.

Nothing much, just some gossip. But you could sell it to the local paper.

6 change points, 2 more needed to reach level 8.

Perception is increasing...

You succeeded in a Perception challenge! (Risky challenges mean you learn more.)

You now have 5 x Gossip.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?

A high-risk challenge

A conversation

Walddorf

The forest village.

They're talking about something more sinister...

You hear the word "outside". Could they be talking about what you heard the man in the shadows say?

            1
            You need Studying the Outside 1 (you have 1)

            5
            You need Perception 5 (you have 8)

            1
            Unlocked with Studying the Outside 1 - you have 1

            5
            Unlocked with Perception 5 - you have 8


Blast!

A high-risk challenge

A conversation

Walddorf

The forest village.

            1
            You need Studying the Outside 1 (you have 1)

            5
            You need Perception 5 (you have 9)

            1
            Unlocked with Studying the Outside 1 - you have 1

            5
            Unlocked with Perception 5 - you have 9

They see you, and you are beaten up. This is really becoming a routine.

1 change point, 8 more needed to reach level 9.

Perception has increased to 8!

Perception 8 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 6 more needed to reach level 6.

Wounds has increased to 5 - Casts!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Graffiti

Walddorf

The forest village.

You notice some graffiti on the wall of a building.You want to pass it on by, but something about it is strangely compelling.

Explore

Random happenings wherever you are.

Wipe it away!

Graffiti

Walddorf

The forest village.

Graffiti does not belong in this village!

Wait, there's some meaning to it all...

A high-risk challenge

Graffiti

Walddorf

The forest village.

You have some cursory knowledge about graffiti. You may be able to extract some knowledge from this.

            3
            You need Intelligence 3 (you have 3)

            3
            Unlocked with Intelligence 3 - you have 3

Wait, this looks familiar...

A high-risk challenge

Graffiti

Walddorf

The forest village.

This graffiti seems to be in the same code as the texts you're decoding for the librarians!

You will gain Decoding Ancient Texts even if you fail, but you will gain Suspicion.

            1
            You need Decoding Ancient Texts 1

            5
            You need Intelligence 5 (you have 3)

            1
            Unlocked with Decoding Ancient Texts 1

            5
            Unlocked with Intelligence 5 - you have 3


It makes no sense!

Wait, there's some meaning to it all...

A tough challenge

Graffiti

Walddorf

The forest village.

            3
            You need Intelligence 3 (you have 4)

            3
            Unlocked with Intelligence 3 - you have 4

You spend hours trying to decode the graffiti. It's no use. It makes no sense. Then someone sees you near the graffiti and puts two and two together. Then she accuses you of vandalism.

1 change point, 4 more needed to reach level 5.

Intelligence has increased to 4!

Intelligence 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Suspicion at Not entirely guiltless.

You've lost 5 x Reputation: Walddorf (new total 75 - Great).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

The Library

The Library of Walddorf is very big, and might have everything you're looking for...


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 37)

            40
            Unlocked with 40 x Money  - you have 37

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 37)

            2500
            Unlocked with 2,500 x Money  - you have 37

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 37)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 37

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 37)

            1
            You need Wounds 1 (you have 4)

            50
            Unlocked with 50 x Money  - you have 37

            1
            Unlocked with Wounds 1 - you have 4

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 37)

            100
            Unlocked with 100 x Money  - you have 37

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 37)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 37

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.

            3
            You need Wounds 3 (you have 4)

            3
            Unlocked with Wounds 3 - you have 4


Ahhhh.

Sleep in

A quiet day

Walddorf

The forest village.

            3
            You need Wounds 3 (you have 3)

            3
            Unlocked with Wounds 3 - you have 3

Nothing like an all-dayer to make you feel refreshed.

3 change points, 2 more needed to reach level 5.

Wounds has dropped to 4 - Limping!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

The "Outside"

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

The Library

Walddorf

The forest village.

This library must have something on the "outside", if you're lucky.

A map of the forest

A very chancy challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.


Nothing.

The "Outside"

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

After reading more books than you can count, you find nothing of use. You trudge back home, defeated.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 37)

            15
            Unlocked with 15 x Money  - you have 37

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

            1
            You need Scandal 1

            1
            Unlocked with Scandal 1

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 37)

            150
            Unlocked with 150 x Money  - you have 37

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5 (you have 2)

            5
            Unlocked with Connected: The Church 5 - you have 2


"Thank you, sir."

Give a donation

The church

Walddorf

The forest village.

            15
            You need 15 x Money  (you have 22)

            15
            Unlocked with 15 x Money  - you have 22

The clergy assure you that your money will be taken care of.

You've lost 15 x Money (new total 22).

0 change points, 4 more needed to reach level 4.

Connected: The Church has increased to 3!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?

A high-risk challenge

A conversation

Walddorf

The forest village.

You hear the word "outside". Could they be talking about what you heard the man in the shadows say?

            1
            You need Studying the Outside 1 (you have 1)

            5
            You need Perception 5 (you have 9)

            1
            Unlocked with Studying the Outside 1 - you have 1

            5
            Unlocked with Perception 5 - you have 9


Blast!

A high-risk challenge

A conversation

Walddorf

The forest village.

They see you, and you are beaten up. This is really becoming a routine.

4 change points, 5 more needed to reach level 9.

Perception is increasing...

Perception 9 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 6 more needed to reach level 6.

Wounds has increased to 5 - Casts!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

A quiet day

There hasn't really been much to do in Walddorf...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 9)

            10
            You need Intelligence 10 (you have 4)

            10
            You need Persuasiveness 10 (you have 6)

            10
            You need Strength 10 (you have 7)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 9

            10
            Unlocked with Intelligence 10 - you have 4

            10
            Unlocked with Persuasiveness 10 - you have 6

            10
            Unlocked with Strength 10 - you have 7

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

A quiet day

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Walddorf to play this card.


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 22)

            40
            Unlocked with 40 x Money  - you have 22

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 22)

            2500
            Unlocked with 2,500 x Money  - you have 22

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 22)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 22

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 22)

            1
            You need Wounds 1 (you have 4)

            50
            Unlocked with 50 x Money  - you have 22

            1
            Unlocked with Wounds 1 - you have 4

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 22)

            100
            Unlocked with 100 x Money  - you have 22

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 22)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 22

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.


Ahhhh.

Sleep in

A quiet day

Walddorf

The forest village.

Nothing like an all-dayer to make you feel refreshed.

3 change points, 2 more needed to reach level 5.

Wounds has dropped to 4 - Limping!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Where to start?

Forest

A bunch of trees with things moving in it. Not really anything else.

The forest is a big place. Where would you start?

Explore

Random happenings wherever you are.

Near the Town

A very modest challenge

This is probably safest.

Follow the creek

A very chancy challenge

You've found a creek in the forest not too far from town. Maybe you'll make more progress there.

            2
            You need Perception 2 (you have 9)

            2
            Unlocked with Perception 2 - you have 9


More filled in

A very chancy challenge

You're making good progress, mapping the creek's every meander.

7 change points, 2 more needed to reach level 9.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

3 change points, 2 more needed to reach level 5.

Mapping the Forest is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A tree

Forest

A bunch of trees with things moving in it. Not really anything else.

This is a forest, so there are bound to be trees.

Explore

Random happenings wherever you are.

Fight it

A high-risk challenge

Why would you fight a tree? Whatever, your choice.

Run away!

A high-risk challenge

Why would you run away from a tree in a forest?

Eat some fruit

An almost impossible challenge

Well, why not? It's not <i>poisonous</i>, is it?

Climb it

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A high-risk challenge

Ah, childhood days.


Ow! My knuckles!

Fight it

A high-risk challenge

You scrape your knuckles against the cruel bark of the tree. The tree stays motionless.

2 change points, 6 more needed to reach level 8.

Strength has increased to 7!

Strength 7 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

4 change points, 1 more needed to reach level 5.

Wounds is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?

A high-risk challenge

A conversation

Walddorf

The forest village.

You hear the word "outside". Could they be talking about what you heard the man in the shadows say?


Blast!

A tough challenge

A conversation

Walddorf

The forest village.

            1
            You need Studying the Outside 1 (you have 1)

            5
            You need Perception 5 (you have 10)

            1
            Unlocked with Studying the Outside 1 - you have 1

            5
            Unlocked with Perception 5 - you have 10

They see you, and you are beaten up. This is really becoming a routine.

1 change point, 9 more needed to reach level 10.

Perception has increased to 9!

1 change point, 5 more needed to reach level 6.

Wounds has increased to 5 - Casts!