Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through...

Always

Always


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

A new start

Unlocked with 1 x Deed of Citizenship  - you have 1

Making money

There has to be a way to make money in this Godforsaken town...

Always

Always

You seem to lack a home...

Every so often, you think about buying a home...

The Market

You stumble into a clearing in the village with lots of people...


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


Home

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Rumors

These are hardly concrete, but if they're true...


The Village Garden

Walddorf

The forest village.

The village has a nice garden, right next to the town hall. You find yourself wandering around the garden, and decide to take a look around.

Explore

Random happenings wherever you are.

Put a coin in the fountain

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 15)

            1
            Unlocked with 1 x Money  - you have 15

Steal from the fountain!

A high-risk challenge

The Village Garden

Walddorf

The forest village.

There aren't that many coins in the fountain. You must be really broke.

Walk around

The Village Garden

Walddorf

The forest village.

Take it all in. That's what a garden's for, right?

Eavesdrop

A high-risk challenge

The Village Garden

Walddorf

The forest village.

The village garden is relatively low profile, so you might pick some secrets up in a little stroll.


Money!

"Very well then. Here you are," the mayor says as he plonks down 15 coins in front of you.

You have moved to a new area

You've gained 15 x Money (new total 25).

Your "A Stranger" quality has gone. Welcome to the world!

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Advarice at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Hi. I...I was...

Steal from the fountain!

A high-risk challenge

The Village Garden

Walddorf

The forest village.

You start stealing the coins, but a copper spots you and asks what you are doing. This will not end well.

0 change points, 7 more needed to reach level 7.

Perception has increased to 6!

Perception 6 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've gained a new quality: Suspicion at Not entirely guiltless.

You've lost 5 x Reputation: Walddorf (new total 45 - Neutral).


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Rumors

These are hardly concrete, but if they're true...


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


Explore

Random happenings wherever you are.

Always

Always


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Rumors

These are hardly concrete, but if they're true...


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


What?!?

You wake up, dazed and confused, with no memory of who you are...

Always

Always


a stranger

A past yet to be revealed


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Explore

Random happenings wherever you are.

Always

Always

The Village Garden

The village has a nice garden, right next to the town hall...

You seem to lack a home...

Unlocked with Homeless! 1 - you have 1; you must be in Walddorf to play this card.

The Market

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Walddorf to play this card.


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 15)

            50
            Unlocked with 50 x Money  - you have 15

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 15)

            5
            You need Connected: High Society 5

            100000
            Unlocked with 100,000 x Money  - you have 15

            5
            Unlocked with Connected: High Society 5


The Forest

You keep walking along, trying to remember who you are...

Always

Always


Explore

Random happenings wherever you are.

Always

Always


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 15)

            40
            Unlocked with 40 x Money  - you have 15

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 15)

            2500
            Unlocked with 2,500 x Money  - you have 15

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 15)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 15

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 15)

            1
            You need Wounds 1 (you have 4)

            50
            Unlocked with 50 x Money  - you have 15

            1
            Unlocked with Wounds 1 - you have 4

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 15)

            100
            Unlocked with 100 x Money  - you have 15

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 15)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 15

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Yes. Yes you were.

Charming was your thing.

0 change points, 3 more needed to reach level 3.

Persuasiveness has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Explore

Random happenings wherever you are.

Always

Always


Finally! A house!

After more trudging in the forest, you see a cabin...

Always

Always


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Explore

Random happenings wherever you are.

Always

Always


Farewell!

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

Pretty simple. Pointy end away from you, and towards enemy.

You now have 1 x Steel Knife.

You can now use your hands to hold things. Yay!


Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

a stranger

A past yet to be revealed

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


Always

Always


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


You want to stay informed, don't you?

"Very well, here you are," he says as he gives you a notebook with little scrawls. "Be careful with these."

You have moved to a new area

You now have 15 x Secrets.

You've gained a new quality: Informed at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

This deed shows that you are a citizen of the town of Walddorf. Go you!

You now have 1 x Deed of Citizenship.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Always

Always


a stranger

A past yet to be revealed


Explore

Random happenings wherever you are.

Always

Always


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A tough challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A modest challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A modest challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A modest challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You now have 10 x Money.


a stranger

A past yet to be revealed

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Done!

The Library

A straightforward challenge

Making money

Walddorf

The forest village.

After going some 25 books, you categorize them and collect your wage. The academics seem pleased with your work.

0 change points, 3 more needed to reach level 3.

Intelligence has increased to 2!

You succeeded in an Intelligence challenge! (Simple challenges mean you don't learn so much.)

A twist in your tale! You are now Connected: Academics.

You've gained 22 x Money (new total 32).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Always

Always


Explore

Random happenings wherever you are.

Always

Always


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Yes. Yes you were.

You could rip a phone book in half.

Strength has increased to 2!


a stranger

A past yet to be revealed


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A book on how to have companions

The Market

Walddorf

The forest village.

If you want a companion, you can buy this book. Cheap, too.

            5
            You need 5 x Money  (you have 32)

            5
            Unlocked with 5 x Money  - you have 32

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 32)

            40
            Unlocked with 40 x Money  - you have 32

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 32)

            2500
            Unlocked with 2,500 x Money  - you have 32

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 32)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 32

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 32)

            1
            You need Wounds 1

            50
            Unlocked with 50 x Money  - you have 32

            1
            Unlocked with Wounds 1

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 32)

            100
            Unlocked with 100 x Money  - you have 32

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 32)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 32

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Always

Always


Aha!

A book on how to have companions

The Market

Walddorf

The forest village.

            5
            You need 5 x Money  (you have 27)

            5
            Unlocked with 5 x Money  - you have 27

You read the book, and learn the finer arts of putting leashes on your companion. You then promptly lose the book.

Something or someone who accompanies you.

An occurrence! Your 'Companion' Quality is now 1!

You've lost 5 x Money (new total 27).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Explore

Random happenings wherever you are.

Always

Always

The Library

The Library of Walddorf is very big, and might have everything you're looking for...


Farewell!

You trudge once again into the forest.

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

You now have 1 x .44 Caliber Revolver.


Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

a stranger

A past yet to be revealed


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Always

Always


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

An almost impossible challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.

            1
            You need Mapping the Forest 1

            1
            Unlocked with Mapping the Forest 1


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


I didn't know that...

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

The things that are contained in this library! It's incredible!

You were fortunate!

You've gained 15 x Secrets (new total 30).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Money!

Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Money is good. You can't have too much, can you?

"Very well then. Here you are," the mayor says as he plonks down 15 coins in front of you.

You have moved to a new area

You've gained 15 x Money (new total 25).

Your "A Stranger" quality has gone. Welcome to the world!

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Advarice at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Advarice

You're greedy. You like money, and may or may not do anything to get it.


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always


Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A tough challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Uh, oh.

Listen in!

A modest challenge

A conversation

Walddorf

The forest village.

You listen in, but the immediately spot you. They beat you up. Seems like they don't take kindly to eavesdroppers.

0 change points, 3 more needed to reach level 3.

Perception has increased to 2!

Perception 1 failed in a challenge!

1 change point, 1 more needed to reach level 2.

You've gained a new quality: Wounds at Tiny cuts.


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.


Explore

Random happenings wherever you are.

Always

Always

What's that? In the shadows?

When walking around, you see something flicker in the shadows...


Always

Always


a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


a stranger

A past yet to be revealed


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A book on how to have companions

The Market

Walddorf

The forest village.

If you want a companion, you can buy this book. Cheap, too.

            5
            You need 5 x Money  (you have 25)

            5
            Unlocked with 5 x Money  - you have 25

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 25)

            40
            Unlocked with 40 x Money  - you have 25

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 25)

            2500
            Unlocked with 2,500 x Money  - you have 25

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 25)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 25

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 25)

            1
            You need Wounds 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 25

            1
            Unlocked with Wounds 1 - you have 1

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 25)

            100
            Unlocked with 100 x Money  - you have 25

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 25)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 25

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Always

Always


Aha!

A book on how to have companions

The Market

Walddorf

The forest village.

            5
            You need 5 x Money  (you have 20)

            5
            Unlocked with 5 x Money  - you have 20

You read the book, and learn the finer arts of putting leashes on your companion. You then promptly lose the book.

You've lost 5 x Money (new total 20).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Explore

Random happenings wherever you are.

Always

Always


Yes. Yes you were.

You could rip a phone book in half.

Strength has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Your hands. Very useful. They can also hold things!

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Always

Always


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 3)

            3
            Unlocked with Strength 3 - you have 3

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.

            3
            You need Perception 3 (you have 2)

            3
            Unlocked with Perception 3 - you have 2


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Drat!

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

            3
            You need Strength 3 (you have 4)

            3
            Unlocked with Strength 3 - you have 4

You go fast, but he is even faster! Along the way, you trip and fall, and when you look up, he is gone. What was that about?

0 change points, 4 more needed to reach level 4.

Strength has increased to 3!

Strength 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

1 change point, 2 more needed to reach level 3.

Wounds has increased to 2 - Bruises!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Farewell!

A revolver

Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

You now have 1 x .44 Caliber Revolver.

You can now use your hands to hold things. Yay!


a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.


Explore

Random happenings wherever you are.

Always

Always


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

An almost impossible challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


I didn't know that...

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

The things that are contained in this library! It's incredible!

You were fortunate!

Little things that most people wouldn't want you to know. Be careful with these.

You now have 15 x Secrets.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Always

Always


Explore

Random happenings wherever you are.

Always

Always


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 20)

            50
            Unlocked with 50 x Money  - you have 20

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 20)

            5
            You need Connected: High Society 5

            100000
            Unlocked with 100,000 x Money  - you have 20

            5
            Unlocked with Connected: High Society 5


Secrets!

You want to stay informed, don't you?

"Very well, here you are," he says as he gives you a notebook with little scrawls. "Be careful with these."

You have moved to a new area

You now have 15 x Secrets.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Informed at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always


Companion

Something or someone who accompanies you.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A straightforward challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

A tough challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

Perception

How good you are at noticing things, and not standing out in a crowd.

A tough challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A modest challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 20)

            15
            Unlocked with 15 x Money  - you have 20

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

            1
            You need Scandal 1

            1
            Unlocked with Scandal 1

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 20)

            150
            Unlocked with 150 x Money  - you have 20

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5

            5
            Unlocked with Connected: The Church 5


He was on to Something...

Keeping watch

Perception

How good you are at noticing things, and not standing out in a crowd.

A modest challenge

Making money

Walddorf

The forest village.

Your target starts about his day perfectly normally, but then ducks into an alley and hands a briefcase to a guy in a trench coat. Then they start discussing something. You only catch snippets of the conversation, but you don't like it one bit. Your employer gives you double pay, and lets you keep the secrets.

2 change points, 1 more needed to reach level 3.

Perception has increased to 2!

You succeeded in a Perception challenge!

Little things that most people wouldn't want you to know. Be careful with these.

You've gained 15 x Secrets (new total 30).

1 change point, 1 more needed to reach level 2.

Informed is increasing...

You've gained 32 x Money (new total 42).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


"Thank you, sir."

Give a donation

The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 5)

            15
            Unlocked with 15 x Money  - you have 5

The clergy assure you that your money will be taken care of.

You've lost 15 x Money (new total 5).

0 change points, 2 more needed to reach level 2.

A twist in your tale! You are now Connected: The Church.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Perception

How good you are at noticing things, and not standing out in a crowd.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always

A demonstration!

While walking around the village, you see a large commotion in the town square...


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A straightforward challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A tough challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A modest challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A modest challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


A demonstration!

Walddorf

The forest village.

While walking around the village, you see a large commotion in the town square. There seems to be a protest against the rich underway. What will you do?

Explore

Random happenings wherever you are.

Join them!

A high-risk challenge

A demonstration!

Walddorf

The forest village.

You have some grievances against the rich, yes? This is the perfect time to show them! That is, if the protesters will let you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A tough challenge

A demonstration!

Walddorf

The forest village.

To hell with protesting! Round these criminals up!

You see no problem with the way things are. It's time to send them to jail!


A good day's work

Help out in the warehouse

A straightforward challenge

Making money

Walddorf

The forest village.

You do a good job of hauling crates and barrels around, even showing off your prowess by juggling them. The boss is impressed, and gives you your wage, plus a bonus.

1 change point, 2 more needed to reach level 3.

Strength is increasing...

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

You succeeded in a Strength challenge! (Simple challenges mean you don't learn so much.)

You've gained 22 x Money (new total 64).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Done!

A very chancy challenge

A demonstration!

Walddorf

The forest village.

It takes a while, and some are less then cooperative, but you manage to round them all up. The police are impressed with your efforts, and the rich people of Walddorf give you a healthy sum of money.

0 change points, 5 more needed to reach level 5.

Strength has increased to 4!

You succeeded in a Strength challenge! (Risky challenges mean you learn more.)

0 change points, 3 more needed to reach level 3.

A twist in your tale! You are now Connected: High Society.

You've gained 25 x Money (new total 30).


Companion

Something or someone who accompanies you.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always


A new start

Do you want to start over?

Always

Yes

Do you want to start over?

Very well.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


The Elite have a job for you...

Walddorf

The forest village.

A messenger runs up to you, out of breath. He blurts something comprehensible, then stops to catch his breath. He looks like he has something important to tell you.

Explore

Random happenings wherever you are.

Take a breather, man! What is it?

The Elite have a job for you...

Walddorf

The forest village.

He has something to tell you. But what is it?


Always

Always


a stranger

A past yet to be revealed


Hum...

Take a breather, man! What is it?

The Elite have a job for you...

Walddorf

The forest village.

He, between gasps for air, says that the rich want to expand the village. But they don't know the surrounding forest well enough. They want you to map the forest for them. You will be paid well. You send the messenger on his way.

Increase Mapping the Forest to 20 to finish this quest.

1 change point, 2 more needed to reach level 3.

Connected: High Society is increasing...

0 change points, 2 more needed to reach level 2.

Mapping the Forest shows your progress in the venture.


Companion

Something or someone who accompanies you.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Explore

Random happenings wherever you are.

Always

Always

A quiet day

There hasn't really been much to do in Walddorf...


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.

            3
            You need Wounds 3 (you have 2)

            3
            Unlocked with Wounds 3 - you have 2


Always

Always


"And so the wizard..."

Read a book

A quiet day

Walddorf

The forest village.

The story was not very interesting, but it does kill some time. It was also incredibly enlightening.

0 change points, 3 more needed to reach level 3.

Intelligence has increased to 2!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Explore

Random happenings wherever you are.

Always

Always


Yes, yes you were.

Intelligent?

You were smart, you remember that.

You liked reading, nerd.

Intelligence has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Always

Always


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


"Oh, put the pie here."

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

Doing odd jobs around the community is tiring, but they think more highly of you.

You've gained 5 x Reputation: Walddorf (new total 55 - Neutral).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Farewell!

A knife

Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

Pretty simple. Pointy end away from you, and towards enemy.

You now have 1 x Steel Knife.

You can now use your hands to hold things. Yay!


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

a stranger

A past yet to be revealed


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


Graffiti

Walddorf

The forest village.

You notice some graffiti on the wall of a building.You want to pass it on by, but something about it is strangely compelling.

Explore

Random happenings wherever you are.

Wipe it away!

Graffiti

Walddorf

The forest village.

Graffiti does not belong in this village!

Wait, there's some meaning to it all...

A high-risk challenge

Graffiti

Walddorf

The forest village.

You have some cursory knowledge about graffiti. You may be able to extract some knowledge from this.

            3
            You need Intelligence 3 (you have 2)

            3
            Unlocked with Intelligence 3 - you have 2

Wait, this looks familiar...

An almost impossible challenge

Graffiti

Walddorf

The forest village.

This graffiti seems to be in the same code as the texts you're decoding for the librarians!

You will gain Decoding Ancient Texts even if you fail, but you will gain Suspicion.

            1
            You need Decoding Ancient Texts 1

            5
            You need Intelligence 5 (you have 2)

            1
            Unlocked with Decoding Ancient Texts 1

            5
            Unlocked with Intelligence 5 - you have 2


Always

Always


Job well done.

Wipe it away!

Graffiti

Walddorf

The forest village.

You are wiping it away as the police come in. They give you some money and promise to put in a good word the next time they see the rich.

2 change points, 1 more needed to reach level 3.

You've gained 10 x Money (new total 40).

You've gained 5 x Reputation: Walddorf (new total 60 - Good).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!