Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Menace

The deck from which you draw in Menace penalty areas.

Gambling with Death

Why not? You have nothing left to lose, right?

Always

Always

Talk to the Others

There are some others in the same place as you...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Talk to the Others

Near-death Realm

Where you go to recuperate from wounds.

There are some others in the same place as you. Why not talk to them?

Menace

The deck from which you draw in Menace penalty areas.

Small talk

A very modest challenge

Talk to the Others

Near-death Realm

Where you go to recuperate from wounds.

Some small talk is fine.


Not as bad as my shack

Small talk

A very modest challenge

Talk to the Others

Near-death Realm

Where you go to recuperate from wounds.

Some small talk is fine.

The people are nice enough, and you're feeling better.

9 change points, 2 more needed to reach level 11.

Persuasiveness is increasing...

You succeeded in a Persuasiveness challenge! (Simple challenges mean you don't learn so much.)

1 change point, 7 more needed to reach level 8.

Wounds is dropping...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Menace

The deck from which you draw in Menace penalty areas.

Always

Always

Look around

There must be something that can help you get out of this place!—


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Your dog

Your faithful companion, loyal from the day you met him.

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?