"Thank you, sir."

Give a donation

The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 16)

            15
            Unlocked with 15 x Money  - you have 16

The clergy assure you that your money will be taken care of.

You've lost 15 x Money (new total 16).

0 change points, 2 more needed to reach level 2.

A twist in your tale! You are now Connected: The Church.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A modest challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A tough challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A modest challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A modest challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

A new start

Unlocked with 1 x Deed of Citizenship  - you have 1

Making money

There has to be a way to make money in this Godforsaken town...

Always

Always

A conversation

You are walking around the village, when you stumble upon some people talking...


A good day's work

Help out in the warehouse

A modest challenge

Making money

Walddorf

The forest village.

You do a good job of hauling crates and barrels around, even showing off your prowess by juggling them. The boss is impressed, and gives you your wage, plus a bonus.

2 change points, 1 more needed to reach level 3.

Strength is increasing...

You succeeded in a Strength challenge! (Simple challenges mean you don't learn so much.)

You've gained 22 x Money (new total 36).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

The Village Garden

The village has a nice garden, right next to the town hall...

You seem to lack a home...

Every so often, you think about buying a home...

What's that? In the shadows?

When walking around, you see something flicker in the shadows...


A peculiar fellow...

Walddorf

The forest village.

The villagers talk about a man who has gone half-mad. He was one of the greatest case-solvers, but fate had other plans. He's looking for a replacement, are you going to apply?

Explore

Random happenings wherever you are.

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

You fancy yourself as an agent of the law. Anyway, you're good, right?


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 36)

            50
            Unlocked with 50 x Money  - you have 36

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 36)

            5
            You need Connected: High Society 5 (you have 1)

            100000
            Unlocked with 100,000 x Money  - you have 36

            5
            Unlocked with Connected: High Society 5 - you have 1


Darn!

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

His standards are ridiculously high! He'll be searching for a while yet!

2 change points, 2 more needed to reach level 4.

Persuasiveness has increased to 3!

Persuasiveness 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always

The Library

The Library of Walddorf is very big, and might have everything you're looking for...


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Oh, my.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

There should be something good in this conversation, no?

They seem to be talking about some ungentlemanly stuff here. You quickly write the conversation down and slink off before you are noticed.

1 change point, 4 more needed to reach level 5.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

You've gained 5 x Rumors (new total 10).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


What?!?

You wake up, dazed and confused, with no memory of who you are...

Always

Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


A peculiar fellow...

Walddorf

The forest village.

The villagers talk about a man who has gone half-mad. He was one of the greatest case-solvers, but fate had other plans. He's looking for a replacement, are you going to apply?

Explore

Random happenings wherever you are.

Yes! I'm good enough!

A high-risk challenge

A peculiar fellow...

Walddorf

The forest village.

You fancy yourself as an agent of the law. Anyway, you're good, right?


The Forest

You keep walking along, trying to remember who you are...

Always

Always


Darn!

Yes! I'm good enough!

A tough challenge

A peculiar fellow...

Walddorf

The forest village.

His standards are ridiculously high! He'll be searching for a while yet!

1 change point, 4 more needed to reach level 5.

Persuasiveness has increased to 4!

Persuasiveness 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Explore

Random happenings wherever you are.

Always

Always


Yes. Yes you were.

Observant?

You watched. You saw a lot of things.

Those who see things get the best rewards.

0 change points, 3 more needed to reach level 3.

Perception has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

A high-risk challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.

            1
            You need Mapping the Forest 1

            1
            Unlocked with Mapping the Forest 1


Finally! A house!

After more trudging in the forest, you see a cabin...

Always

Always


I didn't know that...

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

The things that are contained in this library! It's incredible!

You were fortunate!

Little things that most people wouldn't want you to know. Be careful with these.

You now have 15 x Secrets.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Farewell!

A knife

Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

You now have 1 x Steel Knife.

Your hands. Very useful. They can also hold things!

You can now use your hands to hold things. Yay!


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

a stranger

A past yet to be revealed


The Village Garden

Walddorf

The forest village.

The village has a nice garden, right next to the town hall. You find yourself wandering around the garden, and decide to take a look around.

Explore

Random happenings wherever you are.

Put a coin in the fountain

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 16)

            1
            Unlocked with 1 x Money  - you have 16

Walk around

The Village Garden

Walddorf

The forest village.

Take it all in. That's what a garden's for, right?

Eavesdrop

A high-risk challenge

The Village Garden

Walddorf

The forest village.

The village garden is relatively low profile, so you might pick some secrets up in a little stroll.

Steal from the fountain!

Perception

How good you are at noticing things, and not standing out in a crowd.

A high-risk challenge

The Village Garden

Walddorf

The forest village.

There aren't that many coins in the fountain. You must be really broke.


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through...

Always

Always


Plink!

Put a coin in the fountain

Luck

Watch for the fall of a card.

The Village Garden

Walddorf

The forest village.

It's good luck, surely.

            1
            You need 1 x Money  (you have 15)

            1
            Unlocked with 1 x Money  - you have 15

You flip a coin into the fountain. You wait, and turn to leave, but you see a piece of paper floating on the surface. Your coin must have dislodged it when you dropped it in. And it has secrets on it!

You were fortunate!

You've lost 1 x Money (new total 15).

Little things that most people wouldn't want you to know. Be careful with these.

You've gained 1 x Secrets (new total 16).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


Explore

Random happenings wherever you are.

Always

Always

The Market

You stumble into a clearing in the village with lots of people...


Money!

"Very well then. Here you are," the mayor says as he plonks down 15 coins in front of you.

You have moved to a new area

You've gained 15 x Money (new total 25).

Your "A Stranger" quality has gone. Welcome to the world!

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Advarice at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 15)

            40
            Unlocked with 40 x Money  - you have 15

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 15)

            2500
            Unlocked with 2,500 x Money  - you have 15

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 15)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 15

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 15)

            1
            You need Wounds 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 15

            1
            Unlocked with Wounds 1 - you have 1

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 15)

            100
            Unlocked with 100 x Money  - you have 15

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 15)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 15

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.

            3
            You need Perception 3 (you have 5)

            3
            Unlocked with Perception 3 - you have 5

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 2)

            3
            Unlocked with Strength 3 - you have 2


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A tough challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A modest challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A tough challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Drat!

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You try to follow him, but he sees you, and everything goes black after that. Who was he?

4 change points, 1 more needed to reach level 5.

Perception is increasing...

Perception 5 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

1 change point, 2 more needed to reach level 3.

Wounds has increased to 2 - Bruises!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Boring.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

You successfully followed your target without being caught. He went to a restaurant, bought some flowers, and went to a hotel. You don't see why your employer hired you to track him, but you get paid.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

You've gained 20 x Money (new total 45).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Explore

Random happenings wherever you are.

Always

Always


Explore

Random happenings wherever you are.

Always

Always


Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A tough challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A modest challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A tough challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 15)

            50
            Unlocked with 50 x Money  - you have 15

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 15)

            5
            You need Connected: High Society 5

            100000
            Unlocked with 100,000 x Money  - you have 15

            5
            Unlocked with Connected: High Society 5


And you actually PUBLISHED this?!?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A modest challenge

Making money

Walddorf

The forest village.

The newspaper immediately comes under fire for publishing your story. Pah. What do they know about REAL writing?

0 change points, 3 more needed to reach level 3.

Persuasiveness has increased to 2!

Persuasiveness 1 failed in a challenge!

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Scandal at A little strange.

You've gained 15 x Money (new total 60).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always

Alleys

The alleyways of Walddorf are shady, and almost pitch black...


Explore

Random happenings wherever you are.

Always

Always


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Stumble around

A very chancy challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

            2
            You need Perception 2 (you have 5)

            2
            Unlocked with Perception 2 - you have 5

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 4)

            2
            Unlocked with Persuasiveness 2 - you have 4


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


Out!

Stumble around

A very chancy challenge

Alleys

Walddorf

The forest village.

            2
            You need Perception 2 (you have 6)

            2
            Unlocked with Perception 2 - you have 6

You follow the walls until you are back into the light.

2 change points, 4 more needed to reach level 6.

Perception has increased to 5!

You succeeded in a Perception challenge!


Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Always

Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Explore

Random happenings wherever you are.

Always

Always


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

A high-risk challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


I didn't know that...

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

The things that are contained in this library! It's incredible!

You were fortunate!

You've gained 15 x Secrets (new total 31).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Yes. Yes you were.

Observant?

The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

You watched. You saw a lot of things.

Those who see things get the best rewards.

0 change points, 3 more needed to reach level 3.

Perception has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Farewell!

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

You now have 1 x Steel Knife.

Your hands. Very useful. They can also hold things!

You can now use your hands to hold things. Yay!


Graffiti

Walddorf

The forest village.

You notice some graffiti on the wall of a building.You want to pass it on by, but something about it is strangely compelling.

Explore

Random happenings wherever you are.

Wipe it away!

Graffiti

Walddorf

The forest village.

Graffiti does not belong in this village!

Wait, there's some meaning to it all...

A high-risk challenge

Graffiti

Walddorf

The forest village.

You have some cursory knowledge about graffiti. You may be able to extract some knowledge from this.

            3
            You need Intelligence 3 (you have 3)

            3
            Unlocked with Intelligence 3 - you have 3

Wait, this looks familiar...

A high-risk challenge

Graffiti

Walddorf

The forest village.

This graffiti seems to be in the same code as the texts you're decoding for the librarians!

You will gain Decoding Ancient Texts even if you fail, but you will gain Suspicion.

            1
            You need Decoding Ancient Texts 1

            5
            You need Intelligence 5 (you have 3)

            1
            Unlocked with Decoding Ancient Texts 1

            5
            Unlocked with Intelligence 5 - you have 3


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Always

Always


Aha!

Wait, there's some meaning to it all...

A tough challenge

Graffiti

Walddorf

The forest village.

            3
            You need Intelligence 3 (you have 4)

            3
            Unlocked with Intelligence 3 - you have 4

Of course! It makes sense now! You make some notes and slink away before anyone sees you near graffiti.

2 change points, 2 more needed to reach level 4.

Intelligence has increased to 3!

You succeeded in an Intelligence challenge! (Risky challenges mean you learn more.)

You've gained 10 x Secrets (new total 41).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Walddorf

Forest

A bunch of trees with things moving in it. Not really anything else.

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


Explore

Random happenings wherever you are.

Always

Always


Secrets!

You want to stay informed, don't you?

"Very well, here you are," he says as he gives you a notebook with little scrawls. "Be careful with these."

You have moved to a new area

You now have 15 x Secrets.

Your "A Stranger" quality has gone. Welcome to the world!

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Informed at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 15)

            1
            You need Wounds 1 (you have 2)

            50
            Unlocked with 50 x Money  - you have 15

            1
            Unlocked with Wounds 1 - you have 2

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always

A demonstration!

While walking around the village, you see a large commotion in the town square...


A mugging!

Walddorf

The forest village.

Some unwise and foolhardy men have decided to mug you, even if you have no money on you. What will you do?

Explore

Random happenings wherever you are.

Search for a way out

A very chancy challenge

A mugging!

Walddorf

The forest village.

You might be able to come up with a plan.

            2
            You need Perception 2 (you have 3)

            2
            Unlocked with Perception 2 - you have 3

Outwit them!

A tough challenge

A mugging!

Walddorf

The forest village.

You're smart, and you should be able to find a riddle that they can't answer.

            2
            You need Intelligence 2 (you have 2)

            2
            Unlocked with Intelligence 2 - you have 2

Persuade them not to

A high-risk challenge

A mugging!

Walddorf

The forest village.

This sounds foolhardy, but it might work.

            2
            You need Persuasiveness 2 (you have 1)

            2
            Unlocked with Persuasiveness 2 - you have 1


A demonstration!

Walddorf

The forest village.

While walking around the village, you see a large commotion in the town square. There seems to be a protest against the rich underway. What will you do?

Explore

Random happenings wherever you are.

Join them!

A tough challenge

A demonstration!

Walddorf

The forest village.

You have some grievances against the rich, yes? This is the perfect time to show them! That is, if the protesters will let you.

A high-risk challenge

A demonstration!

Walddorf

The forest village.

To hell with protesting! Round these criminals up!

You see no problem with the way things are. It's time to send them to jail!


A stick!

Outwit them!

A very chancy challenge

A mugging!

Walddorf

The forest village.

            2
            You need Intelligence 2 (you have 3)

            2
            Unlocked with Intelligence 2 - you have 3

The muggers are smarter than they look, they have no problem solving your riddle, beating you up and taking your wallet.

0 change points, 3 more needed to reach level 3.

Intelligence has increased to 2!

Intelligence 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've lost 10 x Money (new total 0).

1 change point, 1 more needed to reach level 2.

You've gained a new quality: Wounds at Tiny cuts.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Ow! Ow! Not There!

A high-risk challenge

A demonstration!

Walddorf

The forest village.

The protesters seem to be better fighters then you expected. You walk away, battered and bruised.

0 change points, 4 more needed to reach level 4.

Strength has increased to 3!

Strength 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

1 change point, 3 more needed to reach level 4.

Wounds has increased to 3 - Bandages!


Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

A quiet day

There hasn't really been much to do in Walddorf...

Graffiti

You notice some graffiti on the wall of a building...


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A tough challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

A straightforward challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

Perception

How good you are at noticing things, and not standing out in a crowd.

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A tough challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Boring.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

You successfully followed your target without being caught. He went to a restaurant, bought some flowers, and went to a hotel. You don't see why your employer hired you to track him, but you get paid.

1 change point, 2 more needed to reach level 3.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

You now have 20 x Money.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.

            100
            You need 100 x Money  (you have 15)

            5
            You need Wounds 5 (you have 3)

            100
            Unlocked with 100 x Money  - you have 15

            5
            Unlocked with Wounds 5 - you have 3


Explore

Random happenings wherever you are.

Always

Always


So rude!

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You try to get some rest, but you are interrupted by so many people! Sigh.

You were unlucky. Better luck next time...


Companion

Something or someone who accompanies you.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Rumors

These are hardly concrete, but if they're true...


A new start

Do you want to start over?

Always

Always

Yes

Do you want to start over?

Very well.


Explore

Random happenings wherever you are.

Always

Always


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 15)

            40
            Unlocked with 40 x Money  - you have 15

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 15)

            2500
            Unlocked with 2,500 x Money  - you have 15

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 15)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 15

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 15)

            1
            You need Wounds 1 (you have 3)

            50
            Unlocked with 50 x Money  - you have 15

            1
            Unlocked with Wounds 1 - you have 3

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 15)

            100
            Unlocked with 100 x Money  - you have 15

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 15)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 15

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Explore

Random happenings wherever you are.

Always

Always


Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 15)

            50
            Unlocked with 50 x Money  - you have 15

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 15)

            5
            You need Connected: High Society 5

            100000
            Unlocked with 100,000 x Money  - you have 15

            5
            Unlocked with Connected: High Society 5


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Explore

Random happenings wherever you are.

Always

Always


A demonstration!

Walddorf

The forest village.

While walking around the village, you see a large commotion in the town square. There seems to be a protest against the rich underway. What will you do?

Explore

Random happenings wherever you are.

Join them!

A tough challenge

A demonstration!

Walddorf

The forest village.

You have some grievances against the rich, yes? This is the perfect time to show them! That is, if the protesters will let you.

A high-risk challenge

A demonstration!

Walddorf

The forest village.

You see no problem with the way things are. It's time to send them to jail!


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


But...But...But...

Join them!

A tough challenge

A demonstration!

Walddorf

The forest village.

You try, but they don't let you join the protest. Then the police comes in and beats up the protesters and you.

3 change points, 2 more needed to reach level 5.

Persuasiveness is increasing...

Persuasiveness 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 5 more needed to reach level 5.

Wounds has increased to 4 - Limping!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Yes. Yes you were.

Observant?

The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

You watched. You saw a lot of things.

Those who see things get the best rewards.

0 change points, 3 more needed to reach level 3.

Perception has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Steel Knife

Pretty simple. Pointy end away from you, and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Finally! A house!

Forest

A bunch of trees with things moving in it. Not really anything else.

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?


Farewell!

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

You now have 1 x .44 Caliber Revolver.

Your hands. Very useful. They can also hold things!

You can now use your hands to hold things. Yay!


Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.


Oh, my.

Listen in!

A straightforward challenge

A conversation

Walddorf

The forest village.

They seem to be talking about some ungentlemanly stuff here. You quickly write the conversation down and slink off before you are noticed.

3 change points, 3 more needed to reach level 6.

Perception is increasing...

You've gained 5 x Rumors (new total 15).